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Acquired · Epic Games · Numbers

Numbers

Every reported figure in the Epic Games file, each carrying its source line and the date the figure was captured. Hover any evidence bullet for the citation link.

3 figures1 source0 current or recent

Reported figures

Tencent investment

15 yr

$330M

40% stake sold in 2012

[Acquired: Epic Games (September 2020)] · as of 2012

  • Acquired says Tencent invested $330 million for 40% while Sweeney retained majority control.
    [Acquired: Epic Games (September 2020)]
    Source

Fortnite registrations

6 yr

350M

Registered players cited in the episode

[Acquired: Epic Games (September 2020)] · as of 2020-09

  • The hosts cite 350 million registered Fortnite players while explaining its cross-platform network.
    [Acquired: Epic Games (September 2020)]
    Source

Epic Games Store take

6 yr

12%

Compared with the incumbent 30%

[Acquired: Epic Games (September 2020)] · as of 2020-09

  • Epic launched its store at a 12% take; Unreal's 5% engine royalty was included rather than added on top.
    [Acquired: Epic Games (September 2020)]
    Source

Freshness

0

Current (≤6 mo)

0

Recent (≤18 mo)

3

Older

Most figures here are 18 months or older — useful for the structural read but verify before quoting in real-time analysis.

Every figure here cites its source. See the sources tab for the aggregated footnote list and which citations back more than one claim.