Acquired / Case file
Epic Games
Numbers
What the show said, with receipts
Every figure the hosts put on the record for Epic Games, with its source and the date it was captured. Epic Games does not file public audited statements, so these are the numbers on record.
3 figures1 source0 current or recent
Freshness
0
Current (≤6 mo)
0
Recent (≤18 mo)
3
Older
Freshness is measured from each figure’s capture date, not from the episode date. An older figure is not wrong; it is a figure that has had time to move.
Reported figures
Tencent investment
15 yr$330M
40% stake sold in 2012
[Acquired: Epic Games (September 2020)] · as of 2012
- Acquired says Tencent invested $330 million for 40% while Sweeney retained majority control.[Acquired: Epic Games (September 2020)]
Fortnite registrations
6 yr350M
Registered players cited in the episode
[Acquired: Epic Games (September 2020)] · as of 2020-09
- The hosts cite 350 million registered Fortnite players while explaining its cross-platform network.[Acquired: Epic Games (September 2020)]
Epic Games Store take
6 yr12%
Compared with the incumbent 30%
[Acquired: Epic Games (September 2020)] · as of 2020-09
- Epic launched its store at a 12% take; Unreal's 5% engine royalty was included rather than added on top.[Acquired: Epic Games (September 2020)]