Acquired · Epic Games · Numbers
Numbers
Every reported figure in the Epic Games file, each carrying its source line and the date the figure was captured. Hover any evidence bullet for the citation link.
Reported figures
Tencent investment
15 yr$330M
40% stake sold in 2012
[Acquired: Epic Games (September 2020)] · as of 2012
- Acquired says Tencent invested $330 million for 40% while Sweeney retained majority control.[Acquired: Epic Games (September 2020)]
Fortnite registrations
6 yr350M
Registered players cited in the episode
[Acquired: Epic Games (September 2020)] · as of 2020-09
- The hosts cite 350 million registered Fortnite players while explaining its cross-platform network.[Acquired: Epic Games (September 2020)]
Epic Games Store take
6 yr12%
Compared with the incumbent 30%
[Acquired: Epic Games (September 2020)] · as of 2020-09
- Epic launched its store at a 12% take; Unreal's 5% engine royalty was included rather than added on top.[Acquired: Epic Games (September 2020)]
Freshness
0
Current (≤6 mo)
0
Recent (≤18 mo)
3
Older
Most figures here are 18 months or older — useful for the structural read but verify before quoting in real-time analysis.
Every figure here cites its source. See the sources tab for the aggregated footnote list and which citations back more than one claim.