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Acquired · Glossary · Concept

Scarcity and desire

Strategy that turns limited supply, queues, fandom, or prestige into pricing power. Demand is the asset; supply is the constraint.

3 episodes6 companies2 related concepts

Companies that practice scarcity and desire

Ferrari2 strategies

Production cap below demand1947-present

Ferrari deliberately produces fewer cars than the market wants. The cap protects pricing power and brand exclusivity; expanding would dilute both.

  • Ben:Ferrari will always deliver one car less than the market demand.
    [Acquired Ferrari, ch. First Ferrari Road Cars (quoting Enzo)]
  • Ben:There was demand for 101. But they could only make 100. The famous Enzo Ferrari quote that is the business strategy today.
    [Acquired Ferrari, ch. First Ferrari Road Cars]
  • Ben:You would never want to do 100,000 cars a year with the Ferrari model. In fact, you barely want to be doing 14,000.
    [Acquired Ferrari, ch. Post-IPO Ferrari]

Allocation, not sale1980s-present

Limited-edition Ferraris (Enzo, LaFerrari, F80) are allocated to existing collectors, not sold to whoever pays. The relationship is the product.

  • Ben:About 80% of the cars Ferrari does make are earmarked specifically for people who already own a Ferrari.
    [Acquired Ferrari, ch. Intro]
  • Ben:The allocation is done centrally by Ferrari, and the dealerships really serve more as distribution operations and service. Ferrari owns the actual customer relationship.
    [Acquired Ferrari, ch. The FUV Purosangue & Model Range]
Costco2 strategies

Refuse to expand SKU count past ~4,0001983-present

Walmart carries ~140,000 SKUs; Costco caps at ~4,000. The constraint concentrates buying power into fewer suppliers, lets Costco demand price + quality terms competitors can't, and creates the 'treasure hunt' merchandising experience (rotating ~30% of items).

  • David:The original Sol Price, Price Club business plan was just the 3,000 core SKUs for businesses and then opening that up to consumers.
    [Acquired Costco, ch. Price Club business model]
  • Ben:The 80% capital-return ratio is the fingerprint of a refuse-to-grow discipline at the SKU level: the company has returned 80% of net income to shareholders in the last decade rather than reinvesting it in growth.
    [Acquired Costco, ch. Capital allocation]

Treasure hunt merchandising1990s-present

~25-30% of warehouse SKUs rotate. Members visit more frequently because each trip might surface a limited-time bargain. The merchandising itself manufactures urgency.

  • David:If we have a small number of additional ooh, ahh, and wow, one time items, such that every time as a member you come into the store, there's something new and different for you to find and buy at a really low price, that would drive repeat traffic and make coming to Costco more of a novelty, more of an entertainment event. Today, I think about 25% of their SKUs are these treasure hunt items.
    [Acquired Costco, ch. Treasure hunt origin]
  • David:For the items again, the non-staples, the treasure hunt type items, they intentionally want to run out so that they're not going to be there next time you come.
    [Acquired Costco, ch. Treasure hunt mechanics]
  • David:Sol and then now Costco doesn't advertise either at all or very, very minimally. But they very intentionally, back in the day, tried to get local 6:00 news stories about like, oh, the lines at Costco, oh, crazy treasure hunt item at Costco, and it always worked.
    [Acquired Costco, ch. Earned-media flywheel]
LVMH2 strategies

Pyramid of luxury: couture at top funds accessories below1984-present

Each maison's couture line — small volume, immense margin, cultural prestige — defines the brand. The accessories line (handbags, scarves, fragrance) scales the brand to many more consumers at smaller ticket. The couture funds the prestige; the accessories fund the P&L.

Vertical integration into raw-material scarcity1990s-present

LVMH owns leather tanneries (Heng Long, Tanneries Roux), cashmere and vicuña sources (Loro Piana), watch ateliers, vineyards, and crystal manufacturers. Each acquisition locks supply for the maisons and removes a competitor's path to the same artisan resource.

Nintendo1 strategy

Own IP forever; license selectively1981-present

Mario, Zelda, Donkey Kong, Metroid, Pokémon (via JV), Animal Crossing, Splatoon — Nintendo owns the IP outright. Refused to release Mario on non-Nintendo hardware for 35 years until the 2023 Illumination film and Switch ports. The IP is the moat; the consoles are the distribution.

  • David:The video game industry, specifically the home video game industry, is not like toys. There actually was incredible product market fit and demand for good games out there. There's a reason why kids wanted this stuff. The business model of a home video game system is one of the best of all time.
    [Acquired Nintendo, ch. Post-Atari opportunity]
  • Ben:Especially once you flash way forward to games today — there are zero marginal costs to make another copy of the game. There are zero distribution costs because you just ship bits over the Internet. And it's media that is software. It's also IP.
    [Acquired Nintendo, ch. Post-Atari opportunity]
Taylor Swift1 strategy

Vault tracks as upgrade incentive2021-present

Every TV release adds previously-unreleased 'From the Vault' tracks the original albums don't have. Fans buying the catalog twice get NEW music exclusive to the TV version. Pure value-added differentiator; converts emotional loyalty into commercial choice.

NVIDIA1 strategy

Buy the network: Mellanox acquisition2019-present

InfiniBand became the bandwidth backbone of large-scale GPU clusters. Owning it gave NVIDIA the second leg of the AI data center stack (alongside CUDA). Without Mellanox, cluster economics would partly leak to third parties.

  • David:They made one of the best acquisitions of all time back in 2020 [announced 2019, closed 2020], and nobody had any idea. They bought a quirky little networking company out of Israel called Mellanox.
    [Acquired NVIDIA Part III, ch. Mellanox acquisition]
  • Ben:NVIDIA did that because they do a huge amount of research at the company. They work with every other company doing AI research and they were like, 'yes, this stuff is going to work and this stuff is going to require the fastest networking available.' I think that has to do with why no one else saw how valuable the Mellanox technology could be.
    [Acquired NVIDIA Part III, ch. Mellanox acquisition]

Episodes that exemplify this

Concept matched on scarcity-and-desire · also catalog bucket scarcity-and-desire